AI Insights · Timothy · April 2022
Top 5 2D Realistic Games Performance in Ecuador Q1 2022
Explore the performance of the top 5 2D realistic games on a unified platform in Ecuador during Q1 2022, with insights on their downloads, revenue, and active users.
In Q1 2022, the top 5 2D realistic games in Ecuador demonstrated diverse performance trends across downloads, revenue, and active users. Here’s a closer look at their metrics, as reported by Sensor Tower.
Evony from TOP GAMES INC. saw a peak in weekly downloads in early January with 10.9K and a subsequent decline to 6.8K by the end of March. Weekly revenue for the game varied, peaking at approximately $4.3K in late January and ending the quarter with around $3.2K. Active users showed a similar pattern, starting at 20.6K and peaking at 32.2K in mid-January, before settling at 25.1K by the end of March.
Dream League Soccer 2024 from First Touch Games Ltd. maintained a consistent weekly download rate, fluctuating between 14.5K and 17.9K. Revenue showed a slight dip mid-quarter but ended strong with approximately $2.2K. Weekly active users remained stable, hovering around 160K to 165K throughout the quarter.
8 Ball Pool™ by Miniclip.com exhibited a steady performance. Weekly downloads peaked at 19.2K in early January and stabilized around 12.7K towards the end of March. Revenue also showed consistency, with minor fluctuations, peaking at $1.6K in late March. Active users remained robust, averaging around 170K to 180K.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED experienced a mixed quarter. Weekly downloads peaked at 2.1K in mid-February but dropped to 579 by the end of March. Revenue saw a significant peak in early February at $1.9K before declining to $764. Active users started at 5.6K, peaked at 7.5K in mid-February, and ended the quarter at 5.3K.
Clash of Kings - CoK by ELEX Wireless had the lowest activity among the top five. Weekly downloads were negligible, peaking at 20 in mid-January. Revenue fluctuated, peaking at $1.3K in late January and ending at $855. Active users showed a gradual decline from 193 at the start of the quarter to 116 by the end.
For more detailed insights and data, visit Sensor Tower.